Bilbo starts off his adventure with a sack of throwing rocks and a walking stick to defend himself, but as the game progresses, he'll pick up a sword and learn some new attacks, and about halfway through the game, he'll gain the fabled One Ring, which he can use to turn himself invisible for short periods of time. It's apparent from the start that The Hobbit quite sincerely wishes to be an action adventure game much in the same strain as The Legend of Zelda: The Wind Waker, and its format is fairly typical for the genre. The Hobbit is an elemental tale in the genre of high fantasy, and the story elements lifted from the book are some of the strongest elements in the game. On his adventure, Bilbo runs into all manner of trolls, goblins, and giant spiders, as well as a creepy, pathetic cave-dwelling creature called Gollum, who happens to possess a very special ring.
Bilbo is swept away from his comfortable hobbit hole in The Shire by an imposing wizard called Gandalf the Grey and a group of dwarves 13 strong, all of whom intend to travel to the Lonely Mountains to reclaim a dwarven treasure from a none-too-friendly dragon named Smaug. Though it regularly takes liberties with the details, the game is fairly faithful to the original story of The Hobbit. The Hobbit is generally quite faithful to the novel it's based on. Tolkien fans may enjoy the game's presentation of Middle-earth lore, but The Hobbit tends to rely too heavily on derivative, uninspired gameplay for it to stand up on its own. Now, Inevitable Entertainment has woven this tale into the context of a fairly standard action adventure game. Tolkien's epic Lord of the Rings trilogy, the story of The Hobbit is the much smaller, more personal affair, chronicling the first big adventure of a reluctant young halfling by the name of Bilbo Baggins.